
Thank you for all of the efforts and resources each of you generously allocated to the project over the past three years. If Tardigen is stolen without proper authorization it will quickly transform into Tardigen: VIRAL, a transformation which is permanent at the cellular level and cannot be reversed. The creature exhibits no compromised vitals until pressures of 8000 PSI are reached.ĭue to growing concerns of criminal activity on Crown Island we've decided to enact several anti-piracy features lest the project fall into the wrong hands. The production Tardigen, however, can be found leisurely lounging with no signs of physical distress at over 5000 PSI. I had dozens of monsters stacking around me and saw a rainbow laz spawn, but the moment I moved the swarm surrounded me and I couldn't reach the Laz lol.

Upon testing, a Laz no older than four weeks was found to be completely obliterated upon reaching pressures of 500 PSI. Lost a rainbow Laz TT I was messing around with the funky spawns a few patches back and found a spot on the first route where none of the monsters could reach. The dark fungus uses a seemingly other-worldly power to reanimate the corpse and roam the land. Once the infection sets in the Apo usually dies within a few short days. However, they are susceptible to a terrible infection. Laz's body is in the 90th percentile of durability amongst common natural monsters. 37lb Life Expectancy: N/A Strength: Toxicity Apo are common, grazing animals that call the Windy Province home. Preceded by her prior development series: A, B and C, we're very satisfied to say that the project has left beta and is now production-ready.įor comparison, using the common Laz (Apo Lazarus) for reference. The monster we created, known as Tardigen, was born this week. About three years ago, Studio Aurum pitched Monster Crown on Kickstarter, a monster-battling RPG which wasn’t shy about taking inspiration from a certain popular Game Freak franchise.I am proud to announce to you the final product of PROJECT TARDIGEN. After making over nine times as much money as the initial goal, the title then shifted to Early Access on PC, where it was regularly iterated on and updated in tandem with community feedback. Now it’s 1.0 release has finally come to fruition and it’s naturally made its way over to the Switch. Monster Crown offers up an enjoyable, though flawed throwback to simpler monster-battling days, but it ultimately proves to be a worthwhile experience. Monster Crown is set in the wild world of Crown Island where humans and monsters don’t so much live together in harmony as they do in begrudging acceptance. You play as a young, up and coming Monster Tamer from a humble farm, but quickly get swept up in a plot that puts the fate of Crown Island in your hands as you repeatedly interact with an anti-hero character focused on installing a group of tyrants.įor example, here you don’t catch any monsters you bring to your team, but instead form a ‘pact’ that’s essentially a contract for the tamer to provide for the monster’s needs in exchange for its powers. It’s not an especially inspired story-the monster battling gameplay is clearly the main draw here-but it’s just interesting enough that it feels worthwhile in the end. Things are mixed up a bit with the usage of the Synergy mechanic, too, which allows you to build a special meter by either swapping monsters or defending for a turn.
